As the power of modern computers grows alongside our understanding of the human brain, we move ever closer to making some pretty spectacular science fiction into reality. Imagine transmitting signals directly to someone's brain that would allow them to see, hear or feel specific sensory inputs. Consider the potential to manipulate computers or machinery with nothing more than a thought. It isn't about convenience -- for severely disabled people, development of a brain-computer interface (BCI) could be the most important technological breakthrough in decades. In this article, we'll learn all about how BCIs work, their limitations and where they could be headed in the future.
The Electric Brain
The reason a BCI works at all is because of the way our brains function. Our brains are filled with neurons, individual nerve cells connected to one another by dendrites and axons. Every time we think, move, feel or remember something, our neurons are at work. That work is carried out by small electric signals that zip from neuron to neuron as fast as 250 mph [source: Walker]. The signals are generated by differences in electric potential carried by ions on the membrane of each neuron.
Although the paths the signals take are insulated by something called myelin, some of the electric signal escapes. Scientists can detect those signals, interpret what they mean and use them to direct a device of some kind. It can also work the other way around. For example, researchers could figure out what signals are sent to the brain by the optic nerve when someone sees the color red. They could rig a camera that would send those exact signals into someone's brain whenever the camera saw red, allowing a blind person to "see" without eyes.
In the next section, we'll learn about the basics of the interface itself.
BCI Input and Output
One of the biggest challenges facing brain-computer interface researchers today is the basic mechanics of the interface itself. The easiest and least invasive method is a set of electrodes -- a device known as an electroencephalograph (EEG) -- attached to the scalp. The electrodes can read brain signals. However, the skull blocks a lot of the electrical signal, and it distorts what does get through.
To get a higher-resolution signal, scientists can implant electrodes directly into the gray matter of the brain itself, or on the surface of the brain, beneath the skull. This allows for much more direct reception of electric signals and allows electrode placement in the specific area of the brain where the appropriate signals are generated. This approach has many problems, however. It requires invasive surgery to implant the electrodes, and devices left in the brain long-term tend to cause the formation of scar tissue in the gray matter. This scar tissue ultimately blocks signals.
Regardless of the location of the electrodes, the basic mechanism is the same: The electrodes measure minute differences in the voltage between neurons. The signal is then amplified and filtered. In current BCI systems, it is then interpreted by a computer program, although you might be familiar with older analogue encephalographs, which displayed the signals via pens that automatically wrote out the patterns on a continuous sheet of paper.
In the case of a sensory input BCI, the function happens in reverse. A computer converts a signal, such as one from a video camera, into the voltages necessary to trigger neurons. The signals are sent to an implant in the proper area of the brain, and if everything works correctly, the neurons fire and the subject receives a visual image corresponding to what the camera sees.
Another way to measure brain activity is with a Magnetic Resonance Image (MRI). An MRI machine is a massive, complicated device. It produces very high-resolution images of brain activity, but it can't be used as part of a permanent or semipermanent BCI. Researchers use it to get benchmarks for certain brain functions or to map where in the brain electrodes should be placed to measure a specific function. For example, if researchers are attempting to implant electrodes that will allow someone to control a robotic arm with their thoughts, they might first put the subject into an MRI and ask him or her to think about moving their actual arm. The MRI will show which area of the brain is active during arm movement, giving them a clearer target for electrode placement.
So, what are the real-life uses of a BCI? Read on to find out the possibilities.
One of the most exciting areas of BCI research is the development of devices that can be controlled by thoughts. Some of the applications of this technology may seem frivolous, such as the ability to control a video game by thought. If you think a remote control is convenient, imagine changing channels with your mind.
However, there's a bigger picture -- devices that would allow severely disabled people to function independently. For a quadriplegic, something as basic as controlling a computer cursor via mental commands would represent a revolutionary improvement in quality of life. But how do we turn those tiny voltage measurements into the movement of a robotic arm?
Early research used monkeys with implanted electrodes. The monkeys used a joystick to control a robotic arm. Scientists measured the signals coming from the electrodes. Eventually, they changed the controls so that the robotic arm was being controlled only by the signals coming form the electrodes, not the joystick.
A more difficult task is interpreting the brain signals for movement in someone who can't physically move their own arm. With a task like that, the subject must "train" to use the device. With an EEG or implant in place, the subject would visualize closing his or her right hand. After many trials, the software can learn the signals associated with the thought of hand-closing. Software connected to a robotic hand is programmed to receive the "close hand" signal and interpret it to mean that the robotic hand should close. At that point, when the subject thinks about closing the hand, the signals are sent and the robotic hand closes.
A similar method is used to manipulate a computer cursor, with the subject thinking about forward, left, right and back movements of the cursor. With enough practice, users can gain enough control over a cursor to draw a circle, access computer programs and control a TV [source: Ars Technica]. It could theoretically be expanded to allow users to "type" with their thoughts.
Once the basic mechanism of converting thoughts to computerized or robotic action is perfected, the potential uses for the technology are almost limitless. Instead of a robotic hand, disabled users could have robotic braces attached to their own limbs, allowing them to move and directly interact with the environment. This could even be accomplished without the "robotic" part of the device. Signals could be sent to the appropriate motor control nerves in the hands, bypassing a damaged section of the spinal cord and allowing actual movement of the subject's own hands.
On the next page we'll learn about cochlear implants and artificial eye development.
The most common and oldest way to use a BCI is a cochlear implant. For the average person, sound waves enter the ear and pass through several tiny organs that eventually pass the vibrations on to the auditory nerves in the form of electric signals. If the mechanism of the ear is severely damaged, that person will be unable to hear anything. However, the auditory nerves may be functioning perfectly well. They just aren't receiving any signals.
A cochlear implant bypasses the nonfunctioning part of the ear, processes the sound waves into electric signals and passes them via electrodes right to the auditory nerves. The result: A previously deaf person can now hear. He might not hear perfectly, but it allows him to understand conversations.
The processing of visual information by the brain is much more complex than that of audio information, so artificial eye development isn't as advanced. Still, the principle is the same. Electrodes are implanted in or near the visual cortex, the area of the brain that processes visual information from the retinas. A pair of glasses holding small cameras is connected to a computer and, in turn, to the implants. After a training period similar to the one used for remote thought-controlled movement, the subject can see. Again, the vision isn't perfect, but refinements in technology have improved it tremendously since it was first attempted in the 1970s. Jens Naumann was the recipient of a second-generation implant. He was completely blind, but now he can navigate New York City's subways by himself and even drive a car around a parking lot [source: CBC News]. In terms of science fiction becoming reality, this process gets very close. The terminals that connect the camera glasses to the electrodes in Naumann's brain are similar to those used to connect the VISOR (Visual Instrument and Sensory Organ) worn by blind engineering officer Geordi La Forge in the "Star Trek: The Next Generation" TV show and films, and they're both essentially the same technology. However, Naumann isn't able to "see" invisible portions of the electromagnetic spectrum.
On the next page, find out about the inherent limitations of brain-computer interfaces -- and also learn about some exciting innovations.
BCI Drawbacks and Innovators
Although we already understand the basic principles behind BCIs, they don't work perfectly. There are several reasons for this.
- The brain is incredibly complex. To say that all thoughts or actions are the result of simple electric signals in the brain is a gross understatement. There are about 100 billion neurons in a human brain [source: Greenfield]. Each neuron is constantly sending and receiving signals through a complex web of connections. There are chemical processes involved as well, which EEGs can't pick up on.
- The signal is weak and prone to interference. EEGs measure tiny voltage potentials. Something as simple as the blinking eyelids of the subject can generate much stronger signals. Refinements in EEGs and implants will probably overcome this problem to some extent in the future, but for now, reading brain signals is like listening to a bad phone connection. There's lots of static.
- The equipment is less than portable. It's far better than it used to be -- early systems were hardwired to massive mainframe computers. But some BCIs still require a wired connection to the equipment, and those that are wireless require the subject to carry a computer that can weigh around 10 pounds. Like all technology, this will surely become lighter and more wireless in the future.
A few companies are pioneers in the field of BCI. Most of them are still in the research stages, though a few products are offered commercially.
- Neural Signals is developing technology to restore speech to disabled people. An implant in an area of the brain associated with speech (Broca's area) would transmit signals to a computer and then to a speaker. With training, the subject could learn to think each of the 39 phonemes in the English language and reconstruct speech through the computer and speaker [source: Neural Signals].
- NASA has researched a similar system, although it reads electric signals from the nerves in the mouth and throat area, rather than directly from the brain. They succeeded in performing a Web search by mentally "typing" the term "NASA" into Google [source: New Scientist].
- Cyberkinetics Neurotechnology Systems is marketing the BrainGate, a neural interface system that allows disabled people to control a wheelchair, robotic prosthesis or computer cursor [source: Cyberkinetics].
- Japanese researchers have developed a preliminary BCI that allows the user to control their avatar in the online world Second Life [source: Ars Technica].
To learn more about brain-computer interfaces, take a look at the links on the next page.
Related HowStuffWorks Articles
More Great Links
- CBC News. "Out of the Dark." Jan. 5, 2003. http://www.cbc.ca/sunday/sight/index.html
- Cheng, Jacqui. "Researchers help users control Second Life avatars via brain activity." ARS Technica, Oct. 15, 2007. http://arstechnica.com/news.ars/post/20071015-researchers-help-users-control-second-life-avatars-via-brain-activity.html
- Cyberkinetics. "BrainGate Neural Interface System." http://www.cyberkineticsinc.com/content/medicalproducts/braingate.jsp
- Greenfield, Susan A. "Brain Story: Unlocking Our Inner World of Emotions, Memories, Ideas and Desires." DK Adult, 2001.
- McKee, Maggie. "NASA develops 'mind-reading' system." New Scientist, March 2004. http://www.newscientist.com/article/dn4795-nasa-develops-mindreading-system.html
- Neural Signals. "Speech Restoration Project." http://www.neuralsignals.com/movementrestoration.htm
- Pollack, Peter. "Brain control gives hope to the paralyzed." ARS Technica, July 13, 2006. http://arstechnica.com/news.ars/post/20060713-7262.html
- Walker, Richard. "Secret Worlds: Brain." DK Children, 2002.