Going into this article, I thought of Facebook Credits only in terms of the games and applications I'd been avoiding for years -- all those invitations from friends to discover news ways of wasting the time I was already wasting looking at high school pictures of exes and looking up old grade-school teachers. But I was fascinated to learn about the extent of the platform and the way Credits have become a new standard for Facebook: You can easily see a time not too far away where they could be used for more than just simple games and time-killers. Credits, whatever form they take, will pretty clearly soon be used in as many ways as the service itself finds to be helpful (and ubiquitous) in our online experience. For something with such widespread and varied use, an in-system currency begins to make a lot of sense.
More Great Links
- FAF Research. "Facebook's $100 Billion Valuation Could Be Cheap If This Change Happens". Seeking Alpha, Mar 2012. (Mar. 11, 2012) http://seekingalpha.com/article/427251-facebook-s-100-billion-valuation-could-be-cheap-if-this-change-happens
- Protalinski, Emil. "15 Million Used Facebook Credits To Buy Virtual Goods In 2011." ZDNet.com, Mar 2012. (Mar. 11, 2012) http://www.zdnet.com/blog/facebook/15-million-used-facebook-credits-to-buy-virtual-goods-in-2011/10229
- Ray, Bill. "Big Brother Refunds Facebook Credits After Vote Crash Blunder". The Register UK, Mar 2012. (Mar. 11, 2012)http://www.theregister.co.uk/2012/03/06/big_brother/